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Brim Ears and Supports overlap as if the other weren't there. #1745

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Katherine1 opened this issue Oct 30, 2021 · 8 comments
Closed

Brim Ears and Supports overlap as if the other weren't there. #1745

Katherine1 opened this issue Oct 30, 2021 · 8 comments
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bug Something isn't working as intended fix is live in the last release Please download /build the last release and try to reproduce.

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@Katherine1
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Katherine1 commented Oct 30, 2021

Describe the bug
When using both brim ears and supports, if the two end up on the same area of the model, they will both be placed down as if the other isn't there.

To Reproduce
Steps to reproduce the behavior:

  1. Add a model that has an overhang in an area that brim ears would cover
  2. Add support to that area of the model
  3. Set a brim width and enable brim ears
  4. Observe the intersection of the two extrusions

Expected behavior
Either the first layer of supports gets replaced by the brim ear where the brim ear exists, the brim ear should wrap around the supports as a regular brim does, or the brim ear should not be placed in areas that already have supports. Regardless, the two extrusions shouldn't intersect like this.

Screenshots
image

Desktop (please complete the following information):

  • OS: Windows 11
  • Version: 2.3.56.9
@supermerill
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Can't reproduce
image

Can you upload your project file?

@Katherine1
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Katherine1 commented Oct 30, 2021

I think I can do that. The part is a purchased model, but it is under the Creative Commons Attribution-NonCommercial-NoDerviatives licence, so sharing is technically allowed.

The part in this file comes from VectorFinesse's Head(amame) headphones.

@supermerill supermerill added bug Something isn't working as intended and removed could not reproduce labels Oct 30, 2021
@supermerill
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you can remove now if it's need, and i can delete it when resolved.

@Katherine1
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I'm not sure if putting it in a 3mf file constitutes modifying it as it was originally an stl, so I'll play it safe and remove it.

@schattenphoenix
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My issue might be related.
When I have brim set and skirt loops not zero, both are created causing crossing lines.
It's not a huge problem as one or the other can be disabled but it feels like this might have some relation to your issue.

@supermerill
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supermerill commented Oct 31, 2021

If you have this issue, check 'solid first layer' in the raft settings, and the brim should be good.

there seems also that 'skirt dist from brim' doesn't take into account the support 'offset'

@schattenphoenix
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image
This is what I currently have, but I assume it only takes effect if I add raft layers (at least 1)?

With these settings the "issue" is not fixed.
It's not a real issue, I was mostly wondering if this could not be solved more elegantly 👍

@supermerill
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supermerill commented Oct 31, 2021

With these settings the "issue" is not fixed.

then it's not the same issue.
Btw, I don't understand exactly what means "causing crossing lines", skirt overlapping brim?

@supermerill supermerill added the fixed for the next version That means that you should be able to test it in the latest nightly build label Nov 1, 2021
supermerill added a commit that referenced this issue Nov 1, 2021
 * fix skirt distance, to take into account the support
 * fix brim ears: not printed between raft extrusions, but around the area.
#1745
supermerill added a commit that referenced this issue Nov 4, 2021
 * fix skirt distance, to take into account the support
 * fix brim ears: not printed between raft extrusions, but around the area.
#1745
supermerill added a commit that referenced this issue Nov 6, 2021
 * fix skirt distance, to take into account the support
 * fix brim ears: not printed between raft extrusions, but around the area.
#1745
@supermerill supermerill added fix is live in the last release Please download /build the last release and try to reproduce. and removed fixed for the next version That means that you should be able to test it in the latest nightly build labels Nov 7, 2021
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Labels
bug Something isn't working as intended fix is live in the last release Please download /build the last release and try to reproduce.
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