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Layer height not used correctly #784

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BelgianGuyWithALaser opened this issue Dec 9, 2020 · 3 comments
Closed

Layer height not used correctly #784

BelgianGuyWithALaser opened this issue Dec 9, 2020 · 3 comments
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bug Something isn't working as intended fix is live in the last release Please download /build the last release and try to reproduce.

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@BelgianGuyWithALaser
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Version
2.2.53

Operating system type + version

Windows 10

3D printer brand / version + firmware version (if known)

CR20PRO (not stock) klipper firmware

Behavior

layer heigth not used as Filled inside the settings.
Set nozzle to 0.4mm in printer settings, set first layer heigth to 0.3 (or 75% with both versions it's not working) slice and check layer heigth in the preview. it becomes 0.32 instead of the asked 0.30.

expected layer heigth of 0.30,
Actual Results received 0.32

  • Screenshots from SuperSlicer preview are preferred
    image
    image

Project File (.3MF) where problem occurs

layerheigtherror.zip

@supermerill
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You have your z_step at 0,04: so your layer height can be 0.28 or 0.32

@supermerill supermerill added the working as intended unless you prove me wrong. label Dec 9, 2020
@BelgianGuyWithALaser
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BelgianGuyWithALaser commented Dec 9, 2020

even when setting the Z_step to 0 both it's still at 0.32
image
image

@supermerill
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supermerill commented Dec 9, 2020

That's a refresh bug. Set the first layer height to something else then back to 75%

@supermerill supermerill added the bug Something isn't working as intended label Dec 9, 2020
@supermerill supermerill added fixed for the next version That means that you should be able to test it in the latest nightly build and removed working as intended unless you prove me wrong. labels Jun 4, 2021
@supermerill supermerill added fix is live in the last release Please download /build the last release and try to reproduce. and removed fixed for the next version That means that you should be able to test it in the latest nightly build labels Jun 11, 2021
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Labels
bug Something isn't working as intended fix is live in the last release Please download /build the last release and try to reproduce.
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