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Linux 32 bits #36

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Immortalin opened this issue Jan 12, 2016 · 7 comments
Closed

Linux 32 bits #36

Immortalin opened this issue Jan 12, 2016 · 7 comments

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@Immortalin
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Support 32-bits linux?

@elisee
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elisee commented Jan 12, 2016

We've found that very few Linux users are still stuck on 32-bit so we thought maybe we can get away with one less build. Do you have an actual need for it?

@Immortalin
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@elisee yes...

@Immortalin
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@elisee does the additional build really make that much of a difference considering that you guys are already using a continuous integration system?

@bilou84
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bilou84 commented Jan 12, 2016

We plan to separate the launcher (the app to package superpowers) from everything else in the near future. At this point, the launcher should get very few updates so maybe we can manage one more build ?

One thing to note is that we have to manually build and upload every build.
Until recently, we also had to host every build (of every version) on our own server. So having one less build saved us both time and space on our humble server. Now that we use GitHub to host the builds, this problem is gone :)

@elisee
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elisee commented Jan 12, 2016

@Immortalin ok, then let's have a Linux 32-bit build going forward, if it's truly useful for even one person then it's worth the trouble =). To explain a bit more, we used to have a fully automated build process for all 4 platforms but we have a couple issues right now:

So for the last couple of releases we've built them locally and uploaded them from our Internet connection with terrible upload rate. So earlier, the reason for doing as few builds as possible was disk space on our VPS. Now, it's upload speed :D.

As you mention, going forward, we might be able to use Travis to upload the builds to GitHub? cc @BaptisteDixneuf if you have any insight.

@Immortalin
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Thanks! :D

@elisee
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elisee commented Jan 14, 2016

@elisee elisee closed this as completed Jan 14, 2016
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