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Opening an invalid track can hard lock entire system #24

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psypherium opened this issue Sep 9, 2018 · 0 comments
Open

Opening an invalid track can hard lock entire system #24

psypherium opened this issue Sep 9, 2018 · 0 comments

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@psypherium
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psypherium commented Sep 9, 2018

Tested from git-build.

I do not know where to find the track data to upload for you to diagnose, where would that be?

I could only send over the rendered track, i do not know where the editor files are, maybe those files are included in the folder for the rendered track?

I'll let you know what the console output is the next time my system is free and ready to be crashed and rebooted.

I guess a secondary issue would be that the editor can sometimes save invalid tracks, overwriting the original without checking first for file consistency.

While I am here, I tried to make a track with only bridges (Basically it was Rainbow Road.) The driving line marker can only attach itself to the ground by default. Something which would be very useful is a switch to swap between attaching to ground and attaching to entities/bridges. The manual height placement that exists now is an okay feature, it's just a little cumbersome.

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