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TODO.md

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Handle bad embarks

  • No water
  • No wood
  • Aquifer
  • Glacier
  • Evil biome
  • Caverns too close to the surface

Military

  • Patrols
  • Defense (siege, ambush, megabeast, etc.)
  • Animal training
  • Animal taming
  • Smelt goblinite
  • Rescue caged dwarves

Diplomacy

  • Trading
  • Trade contracts
  • Tavern
  • Temple
  • Library
  • Justice
  • Burrows

Terrain

  • Non-cheaty farming with no soil
  • Mine exploration
  • Harvest from the caverns
  • Adaptable fortress layout
  • Magma forges
  • Move pastures when no grass
  • Dig to find non-economic stone