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moved media-dir to bin, added light mesh and started with chain-calling
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common_settigns | |||
{ | |||
name Light | |||
type object | |||
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position "0, 0, 0" | |||
orientation "Default" | |||
scale "1, 1, 1" | |||
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visible true | |||
} | |||
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type_settings | |||
{ | |||
mesh "Light/Light.mesh" | |||
} |
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material Material.001 | |||
{ | |||
receive_shadows on | |||
technique | |||
{ | |||
pass | |||
{ | |||
lighting off | |||
} | |||
} | |||
} |
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