Code in place is an initiative by Stanford University for the students to learn Python Programming.
This program contains CS106 course's 1st half part in syllabus.
I am glad to be a part of the community.
In the course project I made Conway's Game of Life's pictorial representation.
Conway's Game of Life is a cellular automation presented by mathematician John Horton Conway in 1970.
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These rules, which compare the behavior of the automaton to real life, can be condensed into the following:
- Any live cell with two or three live neighbours survives.
- Any dead cell with three live neighbours becomes a live cell.
- All other live cells die in the next generation. Similarly, all other dead cells stay dead.
The initial pattern constitutes the seed of the system. The first generation is created by applying the above rules simultaneously to every cell in the seed, live or dead; births and deaths occur simultaneously, and the discrete moment at which this happens is sometimes called a tick. Each generation is a pure function of the preceding one. The rules continue to be applied repeatedly to create further generations.
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I used following libraries of python:
- numpy
- pygame
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Use these following steps:
I have added get-pip.py file in case you want to learn more about pygame library.