This repository has been archived by the owner on Nov 1, 2021. It is now read-only.
render: add wlr_renderer_get_dmabuf_render_formats #2483
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
The main motivation for this PR is to ensure we select a format we can render to in the headless backend.
It contains also some breaking changes that clarify what formats advertised by
wlr_renderer
are good for.Breaking changes:
wlr_egl_get_dmabuf_formats
has been renamed towlr_egl_get_dmabuf_texture_formats
wlr_renderer_get_formats
has been renamed towlr_renderer_get_shm_texture_formats
wlr_renderer_get_dmabuf_formats
has been renamed towlr_renderer_get_dmabuf_texture_formats
wlr_renderer_format_supported
has been removed (instead, usewlr_renderer_get_shm_texture_formats
)