Skip to content

Architecture: Caches

Lars Toenning edited this page Oct 10, 2023 · 2 revisions

A value cache is a map of QString keys to CVariant values, stored within an entity class which provides distributed access to modify values and to be notified by a signal when a value is modified. Access is provided to QObject-derived classes through a member of type CCached<T>, where T is the expected value type of the specific value of interest. CCached<T> automatically converts the CVariant to and from the target type T. The CValueCache itself, being just a map of key strings and values, has no contextual awareness of the semantic meaning of any of the values it contains. That awareness is located at the level of the CCached<T>. Through the constructor of CCached<T>, an owning class can provide validation routines, default values, and a slot to be called when the value changes. Validation occurs when an object changes a value via a member CCached<T>, and a second, redundant validation occurs when any other object accesses the changed value via its own CCached<T>.

Theory of operations

Distributed values

There are two layers of distribution in the value cache system. Both layers of distribution are structurally very similar. In the first layer, values can be distributed among objects in the same process but potentially in different threads. This mode of distribution relies on the regular Qt signal/slot system. In the second layer, values can be distributed among objects in different processes. This mode of distribution relies on the Qt signal/slot system and an interprocess-communication (IPC) mechanism, such as DBus. The particular IPC mechanism used is decoupled from the value cache system.

Same-process distribution

Internally, the CCached<T> will create a CCachePage as a child object of its owner. If an object owns multiple CCached<T> objects, then they will all share the same CCachePage, which acts as the unified point of access for that owning object. The multitude of CCachePage instances in the process communicate with the CValueCache through signals and slots. The signal CValueCache::valuesChanged is connected to the slot CCachePage::changeValuesFromCache, and the signal CCachePage::valuesWantToCache is connected to the slot CValueCache::changeValues. The connection mode is Qt::AutoConnection, so the signals will be queued in the event loops of the appropriate threads. Signals are always queued in the same order in every thread, so all the CCachePage instances will observe value changes occurring in the same order, and this will guarantee that they maintain consistency with each other.

cacheseq

Inter-process distribution

The structure of connections between CValueCache instances distributed in different processes is essentially the same as the structure of connections between CValuePage instances in different threads within the same process, but at a larger scale. One process acts as central router, and again, the fact that signals are always received in the same order they were emitted ensures that all processes see a consistent state. This reusable design pattern is explored in more detail at Relay event pattern:

cache

Specific caches

Settings

Settings are implemented on top of the value cache system. The CSettingsCache singleton inherits from CValueCache. The CSetting<Trait> template extends CCached<T> with support for validators and default values encapsulated in a trait class alongside the key string.

Each trait represents a specific value in the settings. As a minimum, the trait class must have a member typedef type which is the value type of the cached value, and a static method key() which returns the key string of the cached value. The CSettingTrait base class simplifies the task of writing new traits.

Batched changes

If a class changes multiple settings at the same time, it is desirable that only one signal be emitted which covers all the changes, instead of emitting a separate signal for each individual setting. This is achieved using "batched" changes:

{
    auto batch = CSettingsCache::instance()->batchChanges(this); // RAII object
    m_fooSetting.set(1234);
    m_barSetting.set(5678);
}
// RAII object destroyed here, its destructor causes the changes to m_fooSetting and m_barSetting to be committed.

Reacting to validation failiures

In the above example, if 5678 was invalid for m_barSetting, the change to m_fooSetting would nevertheless be committed anyway. In order for the validation failure to discard the whole batch, we use exceptions:

try
{
    auto batch = CSettingsCache::instance()->batchChanges(this); // RAII object
    m_fooSetting.set(1234).maybeThrow(); // set() returns CStatusMessage...
    m_barSetting.set(5678).maybeThrow(); // ...maybeThrow() throws an exception if the message is not empty.
}
catch (const CStatusException &ex)
{
    // RAII object destroyed here and batch is abandoned.
    // Display dialog box with ex.status().message()
}
// RAII object destroyed here and batch is committed if exception was not thrown.
Clone this wiki locally