The Fighter HUD System is suitable for developing flight simulation games when you use Unity3D Engine.
5.6.6 or higher
You can download this asset from Unity Asset Store:
It is very easy to use in your own project,just need a few steps:
1.drag and drop the HUD Canvas prefab to your scene.
2.link a reference to the transform of your fighter.
3.link a reference to the Main Camera.
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The Fighter HUD System by using a Transform reference, automatically calculates and shows current Speed, Altitude, Heading, Pitch Ladder,Horizon Line,and so on.
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You can use the keyboard to control its flight and test the HUD system.
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The custom editor has been carefully designed. Its appearance is neat and friendly.
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In this package,there is a demo scene contains a F22 fighter, which have the following script system attach to it:
1.The Fighter Center Control System.
2.The Fighter Hardware Input Sysyem.
3.The Fighter Simple Flight System.
4.The Fighter Animation System
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Detailed documentation