Convert build system to use cmake and fix for Mac OS X build #1
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As above. Please test.
Mac OS X does not have any audio device in /dev, but rather Core Audio needs to be used. What would be the best way to fix this? Should I use something like portaudio for cross platform audio support?
What I'll probably do first is implement libsndfile support for processing recorded .wavs, as this would make reverse-engineering codecs much easier. What do you think?