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For instance classical renderings are
Z buffer,Scan line,
Ray tracing,Path tracing, Beam tracing,Cone tracing
Micro Polygon, Shadow Map, Deep Shadow Map,
Volume rendering,Point based,
Radiosity, Photon Mapping, Photon beam, Virtual Point Light
and so on...
MicroPoint rendered images is not also super-sampling but No filtering, No mip-mapping...