-
Notifications
You must be signed in to change notification settings - Fork 0
/
Skunk.hpp
234 lines (193 loc) · 5.79 KB
/
Skunk.hpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
#ifndef SKUNK_H
#define SKUNK_H
#include <string>
#include <vector>
#include <map>
#include "csgi.hpp"
/**
* @file Skunk.hpp
* */
/**
* Konwerter z typu int na typ string
* @param i - podany int
* @return przekonwertowany string
* */
static std::string itoa(int i) {
std::stringstream str;
str << i;
return str.str();
}
namespace Skunk {
/**
* struktura przechowujace widgety
* kazdy posiada metody obslugujace GET i POST
* oraz swoje ID
* */
struct Widget {
virtual std::string GET() = 0;
virtual void POST(std::string&) = 0;
int id_;
};
/**
* Struktura implementujace metody
* verify - weryfikujaca
* canPOST - sprawdzajaca czy uzytkownik ma dostep do metody POST
* canGET - sprawdzajaca czy uzytkownik ma dostep odczytu przez GET
* addUser - dodawanie uzytkownikow przez admina
* */
struct Auth {
virtual bool verify(std::string&, std::string&) = 0;
virtual bool canGET(std::string&, int) = 0;
virtual bool canPOST(std::string&, int) = 0;
virtual void addUser(std::string , std::string ) = 0;
};
/**
*
* */
struct SimpleAuth : Auth {
std::map<std::string, std::string> users_;
virtual bool verify(std::string& user, std::string& pass) {
if (users_.count(user) == 0)
return false;
return users_[user].compare(pass) == 0;
}
void addUser(std::string user, std::string pass) {
users_[user] = pass;
}
virtual bool canGET(std::string& user, int id) {
return true;
(void)user; (void)id;
}
virtual bool canPOST(std::string& user, int id) {
return user.compare("admin") == 0;
(void)id;
}
};
/**
* Struktura przechowujaca metody umozliwiajace realizacje pola
* tekstowego, lacznie z jego wyswietlaniem
* */
struct TextField : Widget {
virtual std::string getValue() = 0;
virtual void setValue(std::string&) { };
virtual std::string GET() {
std::stringstream id_str;
id_str << this->id_;
std::string html = "";
html.append("<input type='text' name='id");
html.append(id_str.str());
html.append("' value='");
html.append(this->getValue());
html.append("' id='i"); /// id tylko dla javascriptu
html.append(id_str.str());
html.append("'/>\n");
html.append("<input type='hidden' name='id");
html.append(id_str.str());
html.append("_changed' ");
html.append("id='i"); /// id tylko dla javascriptu
html.append(id_str.str());
html.append("_changed'");
html.append(" value='false'/>\n");
return html;
}
virtual void POST(std::string& s) {
this->setValue(s);
}
};
/**
* Struktura przechowujaca metody umozliwiajace realizacje
* pola wyboru typu radio
* */
struct RadioButton : Widget {
std::vector<std::string> listaWyboru;
int index;
std::string title;
RadioButton() : title("Ratio Button:") { }
virtual void setValue(int) { };
virtual bool isDefault(int i){
if(i == index) return true;
else return false;
}
virtual int getElemsNum(){
return listaWyboru.size();
}
virtual std::string getValue() {
return listaWyboru[index];
}
virtual std::string getValue(int indx) {
return listaWyboru[indx];
}
virtual void addChoice(std::string choice){
listaWyboru.push_back(choice);
}
virtual void setTitle(std::string title_){
title = title_;
}
virtual std::string GET() {
std::stringstream id_str;
std::stringstream i_str;
std::stringstream count;
count << this->getElemsNum();
id_str << this ->id_;
std::string html = "";
html.append("<b>"+ title +"</b><br />\n");
for(int i=0; i<this->getElemsNum(); i++){
html.append("<input type='radio' name='");
html.append("id"+id_str.str());
html.append("'");
html.append(" value='");
html.append(""+ itoa(i));
html.append("' ");
if(this->isDefault(i)) html.append("checked = 'checked' ");
html.append("id='");
html.append(id_str.str());
html.append("_");
i_str.str("") ;
i_str << i;
html.append(i_str.str());
html.append("'");
html.append("/>");
html.append(this->getValue(i));
html.append("<br />\n");
html.append("<input type='hidden' id='radio_count' value='");
html.append(count.str());
html.append("'/>\n");
html.append("<input type='hidden' name='id");
html.append(id_str.str());
html.append("_changed' ");
html.append("id='i"); /// id tylko dla javascriptu
html.append(id_str.str());
html.append("_");
i_str.str("") ;
i_str << i;
html.append(i_str.str());
html.append("_changed'");
html.append(" value='false'/>\n");
}
return html;
}
virtual void POST(std::string& s) {
this->setValue(atoi(s.c_str()));
}
};
/**
* Klasa ktora dodaje nowe funkcjonalnosci do serwera CSGI
* */
class Server : CSGI::Application {
std::vector<Widget *> widgets_;
std::map<std::string, Widget*> widgets_map_;
std::map<std::string, std::string> sessions_;
Auth * auth_;
int nextID_;
public:
Server() : nextID_(0) { };
int addWidget(Widget *);
void setAuth(Auth *a) { auth_ = a; }
std::string isAuthed(CSGI::Env&);
void removeSession(CSGI::Env&);
void run();
CSGI::Response get(CSGI::Env&, std::string&);
virtual CSGI::Response operator()(CSGI::Env&);
};
}
#endif