Skip to content
This repository has been archived by the owner on Aug 23, 2023. It is now read-only.

Aether.Physics2D v1.6

Compare
Choose a tag to compare
@nkast nkast released this 14 Aug 11:43
· 36 commits to master since this release

Aether.Physics2D is a 2D physics Engine.

In this Release:

  • Fix Body.Revolutions (Thanks @jaimeadf!)
  • Thread safe events/callbacks
  • The following properties are now read-only collections:
    Body.FixtureList, World
    World.BodyList
    World.JointList
    World.ControllerList
  • Added Joint.World property
  • Added DebugViewFlags.None flag
  • The following methods/properties were marked obsolete:
    Body.IslandIndex
    Body.SetRestitution(...)
    Body.SetFriction(...)
    Body.SetCollisionCategories(...)
    Body.SetCollidesWith(...)
    Body.SetCollisionGroup(...)
    Body.SetIsSensor(...)
  • The following methods/properties were Removed
    World.IsStepping (Deprecated in version 1.3)
    World(AABB span) (Deprecated in version 1.5)
    World.QueryAABB(ref AABB aabb) (Deprecated in version 1.5)
    World.RayCast(Vector2 point1, Vector2 point2) (Deprecated in version 1.5)
    World.TestPointAll(Vector2 point) (Deprecated in version 1.5)