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This repository has been archived by the owner on Aug 23, 2023. It is now read-only.

Aether.Physics2D v1.7

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@nkast nkast released this 07 Apr 08:02
· 3 commits to master since this release

Aether.Physics2D is a 2D physics Engine.

In this Release:

  • fixed Complex.Negate()
  • fixed Complex.Magnitude
  • Complex.Real & Complex.Imaginary fields renamed to Complex.R & Complex.i
  • added generic DynamicTreeBroadPhase. You can now use the BroadPhase independently from the physics engine for simple collision checks
  • removed World.Fluid property
  • removed QuadTreeBroadPhase class
  • removed MathUtils.InvSqrt(...)