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@Akaricchi Akaricchi released this May 1, 2021

This is a stable maintenance release. It features various bugfixes, optimizations, and minor features backported from the v1.4 development tree.

There are no gameplay changes and this version should be replay-compatible with the initial v1.3 release.

See the announcement at our website.

For package maintainers: this release no longer vendors the cglm library; it is now treated as an external dependency. We encourage you to package cglm as well. However, if you still wish to build cglm as a part of Taisei, you can checkout its repository into taisei/subprojects/cglm or let Meson's wrap mechanism handle it. Note that Taisei only uses the inline functions from cglm headers and does not require linking to the library.

The pgp key used to sign the release artifacts has been changed. You can receive the new key with gpg --keyserver hkp://pgp.mit.edu --recv-keys 5F2EE4A69653CA07

Assets 26

@Akaricchi Akaricchi released this Sep 29, 2019

This is a stable maintenance release. It features some important bugfixes and a few optimizations and visual improvements backported from the v1.4 development tree, as well as new character art by @afensorm.

Other than fixing some rare game-breaking bugs, there are no gameplay changes and this version should be replay-compatible with the initial v1.3 release.

Semi-official homebrew Switch binaries are now also available, thanks to @p-sam's porting efforts. Use at your own risk.

See the announcement at our website for more information.

For package maintainers: opusfile and SDL_mixer >=2.0.4 built with opus support are now required.

Known issues:

  • Contrary to the documentation, Meson >=0.49.0 is required for a successful build. 0.48.0 compatibility can be restored by backporting this patch. Older versions are not supported from now on.
Assets 26

@Akaricchi Akaricchi released this Apr 27, 2019

This is another major release. Includes lots of graphical updates, a completely rewritten renderer, a new playable character (guess who!), a new scoring mechanic, and lots of various other changes.

As usual, you can find the announcement at our website.

PGP signatures and sha256 sums are now provided so that you can verify the integrity of your download.

For package maintainers: The list of dependencies and some of the build flags have changed, and the repository now makes use of git submodules. You can find the new list of requirements in the README.

taisei-v1.3.tar.xz is the source code with the submodules included.

Assets 20

@Akaricchi Akaricchi released this Jan 26, 2018

This is a major release. There are lots of changes, including a complete all-original soundtrack, new graphics, sound effects, vast gameplay improvements, and much more!

A more detailed announcement can be found on the website.

Important for package maintainers: Taisei has switched to the Meson build system from CMake. Please familiarize yourself with the new build process and requirements. You probably want to pass --buildtype=plain to have it respect your CFLAGS. Contact us for further assistance.

Assets 7

@Akaricchi Akaricchi released this Nov 20, 2017

This is a stable maintenance release. It contains mostly bug fixes backported from the v1.2 development tree. There are no gameplay changes; this version should be 100% replay compatible with the initial v1.1 release.

Assets 7

@Akaricchi Akaricchi released this Oct 27, 2017

This is a stable maintenance release. It includes many bugfixes and some new features backported from the v1.2 development tree. There are no gameplay changes; this version should be 100% replay compatible with the initial v1.1 release.

Assets 7

@laochailan laochailan released this Sep 25, 2017

Taisei 1.1 contains gameplay and stage changes, new extra spells, many graphics improvements, a new resource system, replay improvements and more

Assets 7
Aug 10, 2012
some story editing
Aug 9, 2012

v1.0

version 1.0