ATTENTION: This project is stale, I would recommend that you check out my tile_engine2 repo for a better more fully complete tile engine
This a a working version from what I learned from Johne Graham
- dynamic viewport
- gridded tile sets
- kinetic mouse scrolling
- timestep and minimal physics
- plus more....
Please try this out in Chrome before any other browser. I believe it is because Chrome uses V8, but chrome will get around 233fps where all other browsers get only around 90fps.
This project is stale, I would recommend that you check out my grouter repo for a better more fully complete tile engine
Lightweight Tile Engine For HTML5 Game Creation Copyright (C) 2010 John Graham Copyright (C) 2011 Tim Anema This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>.