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ATTENTION: This project is stale, I would recommend that you check out my tile_engine2 repo for a better more fully complete tile engine

Lightweight Tile Engine For HTML5 Game Creation

This a a working version from what I learned from Johne Graham

Additions include

  • dynamic viewport
  • gridded tile sets
  • kinetic mouse scrolling
  • timestep and minimal physics
  • plus more....

Please try this out in Chrome before any other browser. I believe it is because Chrome uses V8, but chrome will get around 233fps where all other browsers get only around 90fps.

Status

This project is stale, I would recommend that you check out my grouter repo for a better more fully complete tile engine

License

Lightweight Tile Engine For HTML5 Game Creation
Copyright (C) 2010  John Graham
Copyright (C) 2011  Tim Anema

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

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a simple html5/javascript tile engine

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