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Expose Camera Type API #858
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msmollin
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msmollin
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matteblair
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matteblair
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* Implement camera handling APIs in objective-c Includes tilt, rotation, zoom, and position management, as well as camera type switching. Fixes #849, #850, #851, #858, #897 * Updated for consistency with android. Rebased against master * Re-set continuous rendering to be explicitly false. * Update ease type defaults, add animation functions for camera tilt. * Rename cameraTilt -> tilt * Tweak camera API names for consistency
hallahan
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* Implement camera handling APIs in objective-c Includes tilt, rotation, zoom, and position management, as well as camera type switching. Fixes tangrams#849, tangrams#850, tangrams#851, tangrams#858, tangrams#897 * Updated for consistency with android. Rebased against master * Re-set continuous rendering to be explicitly false. * Update ease type defaults, add animation functions for camera tilt. * Rename cameraTilt -> tilt * Tweak camera API names for consistency
Resolved by #945 |
tallytalwar
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* Implement camera handling APIs in objective-c Includes tilt, rotation, zoom, and position management, as well as camera type switching. Fixes #849, #850, #851, #858, #897 * Updated for consistency with android. Rebased against master * Re-set continuous rendering to be explicitly false. * Update ease type defaults, add animation functions for camera tilt. * Rename cameraTilt -> tilt * Tweak camera API names for consistency
hallahan
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Sep 7, 2016
* Implement camera handling APIs in objective-c Includes tilt, rotation, zoom, and position management, as well as camera type switching. Fixes tangrams#849, tangrams#850, tangrams#851, tangrams#858, tangrams#897 * Updated for consistency with android. Rebased against master * Re-set continuous rendering to be explicitly false. * Update ease type defaults, add animation functions for camera tilt. * Rename cameraTilt -> tilt * Tweak camera API names for consistency
tallytalwar
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Sep 8, 2016
* updateProxyTiles check for minZoom. equals function check for minZoom. * Min zoom working for main sources but not for sub-sources * trying to figure out how to cancel a subtask that shouldn't be loaded * A subTask that shouldn't be loaded when lower than minZoom should load an empty texture. * Expose Camera APIs in iOS SDK (#945) * Implement camera handling APIs in objective-c Includes tilt, rotation, zoom, and position management, as well as camera type switching. Fixes #849, #850, #851, #858, #897 * Updated for consistency with android. Rebased against master * Re-set continuous rendering to be explicitly false. * Update ease type defaults, add animation functions for camera tilt. * Rename cameraTilt -> tilt * Tweak camera API names for consistency * Refactored min_zoom to be min_display_zoom * Implemented max_display_zoom * #ifndef INT32_MAX for Android * min_display_zoom equality check. min_display_zoom accessor rename. * m_minDisplayZoom and m_maxDisplayZoom default to -1. min and max tiles are not culled with this value. * We limit the parent source by any attached raster source's min/max. * Removed RasterSource::loadEmptyTexture
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