Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Re-scans takes forever #51

Open
Michelangelos opened this issue Apr 30, 2022 · 2 comments
Open

Re-scans takes forever #51

Michelangelos opened this issue Apr 30, 2022 · 2 comments

Comments

@Michelangelos
Copy link

Somehow I never managed to finish a Re-scan of the steam library it takes forever everytime without any error but I had to close the app.
Sometimes new games are detected sometimes not.

  • Would it be possible to select specifically which Drives/libraries to search for new games instead of running for everything everytime?
  • Also, would it be possible to create a default setting to be added as always as the default values instead of having to set every game on it's own. That way I can see all at once and only modify values on specific games.

anyway besides those details, great app !!!

@tappi287
Copy link
Owner

tappi287 commented May 3, 2022

Can you take a look in %LOCALAPPDATA%\openvr_fsr_app and see any *Exception*.log files? If not than it is IO bound by your hard drives. The scan module is using almost all available CPUs/threads and should report it's progress in the menu bar.

I'm thinking about creating a [ ] Scan Steam Libraries On/Off switch. That way you could simply add directories yourself that you are interested in.

@Michelangelos
Copy link
Author

Yes I found some exception*.log files, what should I do?
That idea about selecting which Steam Libraries to scan is great, maybe also being able to refresh only one game could be possible?
For example right now I have EverSlaught pointed to the wrong directory by the app, and I cannot refresh that directory information because the app never finishes the re-scans.
Keep it up!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants