Pre-release of v0.9
Pre-release
Pre-release
Note: This release is not compatible with previous releases. It will break your saved-game.
This is a pre-release. I have not been able to test it as much as I would like so there probably are some bugs or things that do not quite work as intended.
Change log
- Includes performance improvements contributed by angavrilov
- Now uses the textures made by jfjohnny5
- Uses fixes to the model contributed by Ninenium
- Respects the length-of-day game setting (Kerbin 6-hour vs Earth 24-hour)
- The current vessel's status is now always displayed and is at the top of the monitoring window
- The Build Aid can now be used in the Editor even when the mod is turned off
- No longer adds the LifeSupportModule part module or resources in code. Instead it uses a ModuleManager config file.
- Bug fix: was not using enough electricity at high time warps.
- Bug fix: should not have been requiring Oxygen for craft flying below a reasonable altitude. The check no longer requires the vessel to have electricity or be landed.
- Added tweakables so the TAC Converters can be toggled on and off in the editor
- TAC Converters can now be "alwaysOn"
- TAC Converters config files are now in units per second.
- Rebalanced for "1 unit = 1 liter"
Note: This release is not compatible with previous releases. It will break your saved-game.