Releases: taublast/DrawnUi.Maui
Releases · taublast/DrawnUi.Maui
1.2.0.89 skia 2 + skia 3 preview 21
As SkiaSharp3 stable version is expected towards the end of the year we will have DrawnUI skia2 version updated constantly and a skia3-preview version available in parallel.
New DrawnUI features/fixes will apply to both skia2/skia3 versions. You can manage how this project builds using <UseSkiaSharp3>true</UseSkiaSharp3>
.
- SkiaSharp v3 preview 21 nuget with hardware accelerated Windows canvas, CPU-shaders, latest SKSL syntax etc.
- SkiaSharp v2 nuget.
- Every SkiaControl has a new
VisualEffects
property, you can blur/tint/apply other effects to anything in your app, see Sandbox app. Maui.Graphics
support, can reuse your existing works inside drawn layouts/controls, see Sandox app.- FPS is now mainly display-synched (choreographer/display link..)
- Hardware accelerated iOS Metal has its
SkiaBackdrop
fixed, blur/affect anything below it (demo app bottom tabs). - MauiElement and drawn entry/editor get more fixes again.
- SkiaImage resizing quality improved and support options.
- SkiaImageManager preload functions added.
- Dropped support for .net7
- Too many other feats and fixes..
1.0.8.7 skia 2.xx
Yet another still SkiaSharp 2.xx based release, hotfixing some long-living bugs.
1.0.8.7 nuget
- Critical gestures fixes solving problems on sensitive displays.
- SkiaScroll multidirectional scrolling and accumulated velocity-based swiping and panning improved.
- Rendering loop capping android fps and some other fixes.
- MauiElement and drawn entry/editor fixes.
1.0.8.5 skia 2.xx
This would be the last version with SkiaSharp 2.xx, the next one will adopt SkiaSharp 3.0 which would start the era of MAUI shaders, with the latest SKSL syntax, Windows+MacCatalyst hardware acceleration and more!
1.0.8.5 nuget
- Smooth scrolling is back from when it became broken a few months ago 😇.
MauiElement
layout fix,SkiaCarousel
gestures fix mainly affecting the Apple platform.- MacCatalyst fixes for the
Sandbox
project. - Many other fixes and improvements.
Initial Alpha release
Initial Alpha release