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rpu

RenderMan compiler for the RPU Ray Tracing Hardware Architecture

Contents

  • README.md - this file

  • hardware_emulator - the current assembler + emulator source

  • slcompiler - the current compiler source

  • src - old assembler + emulator source

  • ioxml - tests of XML I/O

  • kdsaveload - tests of various marshalling functions

  • ocamlopt_tests - tests of various implementations of vector in OCaml

  • rib_tests - sample RIB scenes

  • scene - sample mesh files

  • shaders - test asm shaders

  • shaders_sasm - test asm shaders

  • sl_tests - test SL shaders

  • stdlib - standard SL functions

  • stdshaders - standard SL shaders

More detailed documentation can be found in the individual directories and in the comments.

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RenderMan compiler for the RPU Ray Tracing Hardware Architecture

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