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A different format for referencing a player's team is being used here, which will probably be used to handle other team statuses.
Each entry hazard type should have a counter to indicate how many layers of that hazard are stacked.
The move will |-fail| if no |-sidestart| message is parsed.
Not sure how hazard removal would work.
Likely it would be using a similar |-sideend| message, but experimental logs should be gathered first.
The text was updated successfully, but these errors were encountered:
Sample:
A different format for referencing a player's team is being used here, which will probably be used to handle other team statuses.
Each entry hazard type should have a counter to indicate how many layers of that hazard are stacked.
The move will
|-fail|
if no|-sidestart|
message is parsed.Not sure how hazard removal would work.
Likely it would be using a similar
|-sideend|
message, but experimental logs should be gathered first.The text was updated successfully, but these errors were encountered: