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OpenGL-ES-1.1-Textures

Texture Loader class for OpenGL ES 1.1

HOW TO USE:

In the header file:

  @class Textures;
  
  @property (nonatomic, retain) Textures *sky_texture;

In the main file:

  #import "Textures.h"
  
  @synthesize sky_texture;
  
  Textures *obj = [[Textures alloc] initWithFilename:@"space_texture.jpg"];

  self.sky_texture = obj;
  [obj release];

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Texture Loader class for OpenGL ES 1.1

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