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Upstream update #157
Upstream update #157
Commits on Feb 26, 2024
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[Meta] trim EOL whitespace (JACoders#1202)
(cherry picked from commit 4547d40)
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[Meta] trim EOL whitespace (JACoders#1202)
* trim EOL whitespace * draw the rest of the owl * fix encoding issue with JK2 cg_effects.cpp (cherry picked from commit 4547d40)
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[Shared] misc loop overrun fixes (JACoders#1201)
* misc loop overrun fixes * revert RT_BEAM changes the extra iteration is intentional to seal the tri strip * revert inadvertent whitespace changes (cherry picked from commit 6a8a880)
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[MP] reconcile game module changes with the original source releases …
…by diffing codemp/game (JACoders#1178) * reconcile game module changes with the SDK release by diffing codemp/game * revert saberMoveData changes to match basejka, provide a new cvar (g_fixSaberMoveData) to patch it if desired * introduce a new configstring (26: CS_LEGACY_FIXES) to inform the client of which fixes it should also apply, e.g. saberMoveData * client module obtains gamestate (including configstrings) earlier to prevent use before initialisation, which is now checked for in debug builds * revert a change to saber disarm bonus calculation if g_fixSaberDisarmBonus is not enabled * G_CanBeEnemy considers private duels once again (removed from modbase before its git history) * add disclaimer to legacyFixes_e * revert: client module obtains gamestate (including configstrings) earlier to prevent use before initialisation this was causing issues loading incorrect clientinfo (cherry picked from commit 142e0b7)
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[MP] Remove BASE_COMPAT define (JACoders#1211)
* move BASE_COMPAT flag behind cmake option BuildMPWithCompatMode, add g_fixWeaponAttackAnim making use of CS_LEGACY_FIXES * remove BASE_COMPAT and BuildMPWithCompatMode, add g_fixRunWalkAnims * actually remove BuildMPWithCompatMode (cherry picked from commit 1e8a799)
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[rend2] Fix rendering misc_bsps
It works as expected now. The model handle was simply incorrect.
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[rend2] Fix volume shadow inaccuracies
More or less broken in SomaZ@a257512#diff-15a6e6b851882a24a69cb29a788cafb3771b6b579ace4aa497a00e3cb0f53354
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[rend2] Fix out-of-bounds crash with weather
Thanks @kuvirah for this fix.
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let passengers eject from vehicles
(cherry picked from commit 057e259)
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