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Releases: tbsp/shock-lobster

Electrify regression bugfix

26 Mar 05:11
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Fixed horrible bug with electrify introduced along with tail call optimizations in ROM version 2.

Improved Flash Cart Support

01 Mar 15:13
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  • Rework how the default player state is initialized to allow the game to run on flash carts without SRAM
  • Add the option to hold SELECT when first initializing the player state to unlock all skills/upgrades, as a shortcut for players without SRAM
  • Remove redundant bank switching writes which cause problem when run from a flash cart which mimics MBC5 (EMS or cheap repros)
  • Ensure OAM is fully initialized before enabling objects for the boot logo effect

Post-Release Fixes

02 Oct 03:35
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  • Save new highscore/pearls when game is over, instead of when returning to the status screen, as it feels natural to power off at game over and you'd lose your progress before
  • Change corners of SELECT tiles from color 2 to color 1 (lighter) to match START tiles
  • Add DAS (delayed auto shift) to left/right cursor movement on status screen
  • Fix a single frame visual glitch at the end of the bootup logo effect

Compo Release

02 Oct 03:33
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This is the original release for the Game Boy Competition 2021.