/
project.godot
54 lines (40 loc) · 1.06 KB
/
project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "Reference",
"class": "LiveLinkFace",
"language": "GDScript",
"path": "res://live_link/face_link.gd"
}, {
"base": "Node",
"class": "LiveLinkFaceServer",
"language": "GDScript",
"path": "res://live_link/server.gd"
} ]
_global_script_class_icons={
"LiveLinkFace": "",
"LiveLinkFaceServer": "res://llf_icon.svg"
}
[application]
config/name="Godot Live Link Face"
config/icon="res://test/icon.png"
[display]
window/size/width=600
window/size/height=1000
[editor_plugins]
enabled=PoolStringArray( "res://addons/live_link_face_tool/plugin.cfg" )
[gui]
common/drop_mouse_on_gui_input_disabled=true
[physics]
common/enable_pause_aware_picking=true
[rendering]
quality/depth_prepass/enable=false
quality/filters/msaa=2
quality/filters/use_fxaa=true
quality/filters/use_debanding=true