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The explosion shouldn't be dampened by shadows. If this means they are no longer occluded by the terrain tile layer, that might be acceptable (or even preferable).
Only drawback is if they occlude the damage stars, in which case we'll need another solution.
The text was updated successfully, but these errors were encountered:
http://teeworlds.com/images/screens/screenshot0011.png
The explosion shouldn't be dampened by shadows. If this means they are no longer occluded by the terrain tile layer, that might be acceptable (or even preferable).
Only drawback is if they occlude the damage stars, in which case we'll need another solution.
The text was updated successfully, but these errors were encountered: