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1,C++ Delegate DECLARE_DYNAMIC_DELEGATE_OneParam(FTestFunction, UObjectt*, DataObject); 2,C++函数 void GetObject(FTestFunction Func); 3,Lua调用 XX:GetObject(function(obj) --todo end) 每次调用GetObject会产生一个LuaDelegateHandler对象, 并且不会被释放。 FDelegateRegistry::OnPostGarbageCollect()中的释放逻辑 似乎并没有考虑这种情况
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1,C++ Delegate
DECLARE_DYNAMIC_DELEGATE_OneParam(FTestFunction, UObjectt*, DataObject);
2,C++函数
void GetObject(FTestFunction Func);
3,Lua调用
XX:GetObject(function(obj)
--todo
end)
每次调用GetObject会产生一个LuaDelegateHandler对象, 并且不会被释放。
FDelegateRegistry::OnPostGarbageCollect()中的释放逻辑 似乎并没有考虑这种情况
The text was updated successfully, but these errors were encountered: