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sdlRaytracer

first c++ project

raytracer made only using sdl and pure software/CPU rendering no GPU

sdl only used for creating window and drawing individual pixels on that window

raytracer features:

  • specular, diffuse reflections
  • point, directional, ambient lighting
  • multithreaded rendering
  • fps controls/viewing

renders 15~ fps on average

Demo

raytracerDemo