Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Small refactor of the UniformMeshConverter to allow users to provide
just the block-level parameter names as a single list rather than requiring the users/developers to differentiate in the code which parameters are scalar or array values. This will now auto-detect the type based on the parameter definition and then apply the correct setters/getters. Add an optional argument the ``makeAssemWithUniformMesh`` and ``setAssemblyStateFromOverlaps`` staticmethods to disable the mapping of number densities on the creation of a new uniform assembly or when mapping block-level parameter data between two assemblies. This allows for more application-dependent flexibility for handling edge cases. An example of where this is useful is in the situation of moving meshes in vertical control rod movements.
- Loading branch information