Skip to content

tes3mp-scripts/PlayerLobby

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

3 Commits
 
 
 
 
 
 
 
 

Repository files navigation

Spawns all new characters in a designated lobby cell. Can be used to present different starting location choices, staring equipment or other server related activities. Players can not die inside the cell (optional).
You will need some way to connect that cell to the rest of the world, one such is my DoorFramework.
Comes with an optional permadeath module, that doesn't let dead players leave the lobby (require permadeath.lua similarly to how you enable main.lua to enable).

Requires DataManager!

You can find the configuration file in server/data/custom/__config_PlayerLobby.json.

  • cell cellDescription of your chosen lobby cell. I recommend one of the test cells.
  • pos position in which to spawn players inside given cell.
  • rot initial rotation of players spawning in.
  • invulnerability whether players should be able to die inside the lobby cell.
  • noDrops whether players can place items in the lobby

Provides a PlayerLobby_Leave event and a teleportToLobby(pid) function to be used in other scripts.

About

No description, website, or topics provided.

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

 
 
 

Languages