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Tetris with TeXmacs tables

Screenshot

This example is taken from a presentation of Miguel de Benito

The TeXmacs source loads the scheme file which defines the procedures needed to play tetris. The game surface is implemented via a document table and the tiles by changing the color of the cells. This is not the most efficient implementation but it is a nice example of several features of TeXmacs:

  • handle keyboard interaction in a context-dependent way
  • programmatically modify a document
  • schedule actions to a later moment

Enjoy!

mgubi