UE 4.5 requires Visual Studio 2013
Put the project on GIT
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Ignore the VS files that can be regenerated
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Ignore the intermediate folder
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Ignore the binary folder
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Ignore the saved folder
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Add the source folder
1> [7/7] Link UE4Editor-UE4BlankPlugin.dll
1> Creating library C:\Public\UE4BlankPlugin\Intermediate\Build\Win64\UE4BlankPluginEditor\Development\UE4Editor-UE4BlankPlugin.lib and object C:\Public\UE4BlankPlugin\Intermediate\Build\Win64\UE4BlankPluginEditor\Development\UE4Editor-UE4BlankPlugin.exp
1> -------- End Detailed Actions Stats -----------------------------------------------------------
1> Cumulative action seconds (12 processors): 0.00 building projects, 49.46 compiling, 0.00 creating app bundles, 0.00 generating debug info, 2.08 linking, 0.00 other
1> UBT execution time: 90.34 seconds
========== Build: 1 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========
Engine/Plugins/Developer/BlankPlugin
Plugins/
Plugins/Developer
Plugins/Developer/BlankPlugin2
Plugins/Developer/BlankPlugin2/BlankPlugin2.uplugin
Plugins/Developer/BlankPlugin2/Resources
Plugins/Developer/BlankPlugin2/Resources/Icon128.png
Plugins/Developer/BlankPlugin2/Source
Plugins/Developer/BlankPlugin2/Source/BlankPlugin2
Plugins/Developer/BlankPlugin2/Source/BlankPlugin2/BlankPlugin2.Build.cs
Plugins/Developer/BlankPlugin2/Source/BlankPlugin2/Private
Plugins/Developer/BlankPlugin2/Source/BlankPlugin2/Private/BlankPlugin2.cpp
Plugins/Developer/BlankPlugin2/Source/BlankPlugin2/Private/BlankPlugin2PrivatePCH.h
Plugins/Developer/BlankPlugin2/Source/BlankPlugin2/Public
Plugins/Developer/BlankPlugin2/Source/BlankPlugin2/Public/IBlankPlugin2.h