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ANIMAL FARM 2 #16273
ANIMAL FARM 2 #16273
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nothing to see here squaresoft no violations
…o goofbotany Conflicts: code/modules/mob/living/simple_animal/hostile/carp.dm icons/effects/effects.dmi
…o goofbotany Conflicts: code/__PATH_COMPATIBILITY/path_compatibility.dm code/game/machinery/constructable_frame.dm code/modules/cargo/packs.dm code/modules/crafting/recipes.dm code/modules/mob/living/simple_animal/friendly/farm_animals.dm code/modules/reagents/chemistry/reagents/pyrotechnic_reagents.dm icons/effects/effects.dmi icons/obj/hydroponics/equipment.dmi tgstation.dme
are you insane |
just ban goofball pls |
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/datum/supply_pack/organic/hydroponics/exoticseeds | ||
/datum/supply_packs/organic/hydroponics/exoticseeds |
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what is the difference?
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whoops
HYPE |
Please make an attempt to actually explain what pull requests do using text and not just 100% images. I know we can go and read the code but I don't want to bother with that every time and a summary in plain english helps save everybody's sanity. |
/obj/item/weapon/stock_parts/micro_laser = 2, | ||
/obj/item/weapon/stock_parts/console_screen = 1, | ||
/obj/item/weapon/stock_parts/scanning_module = 1,)/obj/item/weapon/circuitboard/incubator |
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nice fuck up
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yes
One of these things is not like the other... 🎵 Also, since when do we allow |
/obj/item/weapon/stock_parts/manipulator = 1) | ||
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/obj/item/weapon/circuitboard/trough |
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mecha trough?
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yes
well |
@YotaXP because that's how we handled vehicle refactor before they were mapped on? and because we're in a map freeze so I can't map onto it? and because @RemieRichards did it, and are one of the maintainers, so it's okay? |
@TehZombehz find out~~~ |
var/list/types_of_meat = list(/obj/item/weapon/reagent_containers/food/snacks/cubancarp, | ||
/obj/item/weapon/reagent_containers/food/snacks/carpmeat, | ||
/obj/item/weapon/reagent_containers/food/snacks/carpmeat/imitation, | ||
/obj/item/weapon/reagent_containers/food/snacks/fishfingers, |
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Should use spaces when indenting for alignment.
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USING SPACES EVER
niknakleback coming in with the sweet goof downvotes |
Yeeeeee 👍 |
incubated = O | ||
SSobj.processing |= incubated | ||
return | ||
if(default_deconstruction_screwdriver(user, "incubator", "incubator", O)) |
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Add a fucking grey square indicating the open hatch goddam is it really hard to do?
spawn(10) | ||
animate(M, pixel_z = 15, time = 10) | ||
spawn(10) | ||
return |
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trailing return, remove.
GOOFBALLLLLLLLLL |
have to remake it anyways due to @duncathan map memes |
you'd better fuckin finish this goofball |
I pray of a day when this is complete, never lose hope |
i am a meme