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Fixes an issue with strip menus making duplicate windows (#82055)
## About The Pull Request Fixes an oversight in #57889, where the strip_menus list is set, but never accessed, leading to whenever you drag to open the menu, it always opens a new window. ## Why It's Good For The Game Noticed this while porting the TGUI strip menu, and I figured I should fix it here too. From the design of the strippable element, it seems that this was the original design, but somehow got lost along the way. ## Changelog :cl: Fix: Opening a mob's strip menu multiple times will now properly update the window. /:cl:
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