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AIs can see wall-mounted objects inside rooms with no cameras #36527
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Be amusing if the button was labeled 'kill switch'. |
This is a touch awkward. Not really a map issue per say, more of an issue/oversight with AI's can_see(). They shouldn't be able to see anything on those walls since it's all inside a room which they have no cameras inside of. One could think of it as if the machines still being connected to the station cause them show up on their sensors, though in situations like this it doesn't quite seem logical. |
some idiot probably placed it on the wall itself |
@Supermichael777 Nah, they're placed inside the room. |
Another one: When a malf AI shunts into an APC and tries to click objects that are visible through walls, you get |
There's not exactly a clean fix for this, because the entire reason that APCs were moved into maintenance is because the AI could still interact with those from the other side. We'd have to undo those changes on box from years ago. Not exactly the hardest thing in the world, but annoying. |
Is this still a thing? Wouldn't this be considered intended since the AI has access to all electronics on the station? |
Are all duplicates and this behaviour is intended. This is a mapping effect that happens when you place a wall-mounted object on a tile and then offset by pixel x/y. So if you can send the tile it was placed on, you can also see the object that was offset regardless of if it is on another tile or not. |
Revision: 77bb4d7
On Meta, AIs can view and access the prisoner education chamber's bolt button through the wall.
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