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Driving Clown Car Into the SM Doesn't Kill Anyone #82135
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Its not from the test merge its been around for ages |
Reproduced on master. Not a TM bug. |
This has been and on and off issue i think actually, ive had times where the clown car instantly dusted everyone and times when it didnt and i learned to loop around the sm crystal to consistently get everyone with it or atleast try to hit the sm crystal on the side with the vents so the scrubbers pull them. |
Oh thats my video being linked by blacklist897 and i even talked about it briefly back then, ya its a timeless quirk with sm dusting im just not sure if there is other variables at play because it didnt always happen. |
The clowncar will throw people in random directions after they leave. So its pure RNG. |
…2137) ## About The Pull Request Fixes #82135 All occupants of vehicles (including mobs you can ride) will now die if anyone drives that vehicle into the supermatter crystal. ## Why It's Good For The Game It may not be canonically true that driving the clown car into the supermatter dusts all occupants but by god, it should be. This is the result that you expect to occur upon doing such a thing. ## Changelog :cl: fix: Driving a vehicle into the supermatter will kill everyone riding the vehicle /:cl: --------- Co-authored-by: san7890 <the@san7890.com>
Issue Summary
Driving the clown car into the supermatter results in the clown car's destruction, with all occupants being left on the tile where the clown car was unharmed.
Round ID: 225836
Testmerges:
#82085: 'Canonical Movement' by Kapu1178 at commit d8a650b](https://www.github.com/tgstation/tgstation/pull/82085)
Reproduction:
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