New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
[READY] Explosive Tesla, Take 2 #20083
Conversation
Holy shit. I've been asking for this for a while. 👍 x 💯 |
👎 Tesla is already an unkillable round ender. Make it decay if you really want this. |
If it's gonna be an unkillable round ender, might as well make it go all-out instead of just EMPing things, right? More fun that way |
@PKPenguin321 It deletes shit by calling ex_act on it as well. |
Yep! The singularity also deletes shit, but it just does it directly, so I guess you could say this is a step down. |
- makes tesla bomb immune so it wont destroy itself - makes lights spew fire when they explode instead of the regular explosion - makes cameras with EMP immunity also have tesla immunity tesla can now keep itself fully contained (at least on box)
Alright then, all that's left is to testmerge and tweak values. I'm starting with explosions being the most likely thing and them being minibomb-strong, which is pretty much the maximum I'll go with this. If it's laggy (which is likely) I will likely do one or more of the following:
|
don't minibombs instant crit if you're point blanked with them? now we get double instacrit tesla action, with 100% less counter memes |
The singularity insta_gibs,_ so you're still better off. |
This is a good thing, a loosed engine is supposed to be ridiculously chaotic and dangerous. Lethality memes. |
Singularity instagibs... if you manage to fall into it, which is surprisingly avoidable. The difference between gibbing and killing in this situation is pretty meaningless since if the tesla is loose, the shuttle is coming. You're probably not getting cloned before the round ends. |
Yep, and the difference between machines getting emagged and blown up is pretty meaningless if the shuttle is coming, so why not have the more exciting option? |
I rescind my hate. 10/10, MAKE IT STRONGER!! |
It's beautiful. Make it lose charge slower, though. |
The perfect concept, actually makes the tesla coil fun to watch |
Testmerge observations:
|
One of the grounding rods got moved from its position and the tesla hit an engineer, gibbed them, and blew a huge hole in engineering. |
I wouldn't remove the tesla immunity considering everything around you explodes. |
No. What happened was this: -Set up engine Round Highlights of Tesla: -Maxwell Gaylord's enfeebled right leg of elf slaying -11 has been violently dismembered! |
I should also say that before this gets merged it needs to be tested on other maps. I know box can contain it, but I don't know about meta or any of the other maps. Map edits are likely needed (which sucks because I have no idea how to do them), it might be good to also put reinforced plating over the wires that lead to emitters, I don't know. |
No man, it has to be able to escape. It can't natively escape, so it shouldn't be too massive an amount of shit to make it go kill everything. |
@Ninja137 The singulo also can't escape by itself it requires malpractice or sabotage I really don't like this. It completely wrecks the design of the tesla. |
@@ -466,10 +466,8 @@ Class Procs: | |||
/obj/machinery/tesla_act(var/power) | |||
..() | |||
if(prob(85)) | |||
emp_act(2) | |||
explosion(src.loc,1,2,4,flame_range = 2, adminlog = 0, smoke = 0) |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Like I said before, this should be the LEAST common effect, not the most. This makes the tesla absolutely rip the station in half, like what the hell.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
This makes the tesla absolutely rip the station in half
Rip the station in half?
You mean like the singularity?
Oh, good, working as intended.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
didn't people not want this to be a copy paste of the singlo? I get boosting its devastation but making it explode stuff pretty much every time it zaps would be kind of lame
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
yeah this is not supposed to just be a copypasta of singularity
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
The tesla was supposed to be a lag free engine if I remember correctly
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
This is very nearly lag free during test-merges
I cannot tell you my disappointment with old Tesla, when it was just a mass murdering machine IF it even moves around to people. Exploding consoles and other electronics manages to actually give it some radical damage. Also complaints about it's damage being too strong feel invalid, since you have to compare it to singularity, wherein Tesla is much less damage since explosions are only around machinery, which can be avoided. Also Tesla is still kinda mediocre to begin with since it tends to get stuck in certain areas, the only reason it absolutely fucked the station in the ass was because penguin set the Tesla to home in on people that prayed at a certain time. |
@PKPenguin321 The explosions apply to the tesla zaps from throwing stuff at shocked grills. |
why were tesla grilles even added, they're almost an instakill even when they're low power |
@Iamgoofball I don't want to come off as rude, but the players in deadchat absolutely loved what I did to the tesla. It might go against your "design vision," but I heard time and time again that the tesla is now "much more fun to watch." You could ask almost anyone and they would agree that the current tesla we have right now is very, very boring, especially compared to the singularity. This is just outright better and more popular/fun to the players, and there's no denying that. |
I guess. Just see if you can make the explosion visuals a little more electrified. |
In this commit:
|
👎 no no no they need to use proper tesla zap code, don't snowflake it just disable the explosion for the tesla grille |
I tried like 40 different methods and spent two days on that, this was the best I could do. If you have an actual code-based method for removing the explosion for tesla grille, please please let me hear it. |
i'll look into it fam dont worry |
In this commit:
|
@Jordie0608 @Razharas @optimumtact @ChangelingRain @RemieRichards @tkdrg @Dorsisdwarf @KorPhaeron |
I'm already cool though. |
But are you confirmed cool |
yes. |
shoot well could you still merge this please |
Time to make space great again. |
Video (a bit outdated): https://www.youtube.com/watch?v=f_CrgMbk4t4
Remake of #17501
Todo:
airlockslight tubes that tesla-proofs them to prevent tesla from breaking its own containmentMaps Tested On:
Changes made:
Other notes:
on Boxstation, but other maps are yet to be tested.It's been fully tested and proper engine setup should never lead to a tesloose.as far as I can tellthanks to grounding rods being right next to them.(at least on Boxstation)The goal here is to make the tesla about as destructive as the singularity is, instead of EMPing and occasionally deleting some machines.
🆑 PKPenguin321
add: The tesla is now much more dangerous, and can cause electronics to explode violently.
/:cl: