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Allows uplinks to buy more types of Martial Arts. #23329

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36 changes: 29 additions & 7 deletions code/modules/uplink/uplink_item.dm
Expand Up @@ -564,26 +564,48 @@ var/list/uplink_items = list() // Global list so we only initialize this once.
item = /obj/mecha/combat/marauder/mauler/loaded
cost = 140

// Stealthy Weapons
/datum/uplink_item/stealthy_weapons
category = "Stealthy and Inconspicuous Weapons"
// Martial Arts
/datum/uplink_item/martial_arts
category = "Martial Arts"

/datum/uplink_item/stealthy_weapons/martialarts
name = "Martial Arts Scroll"
/datum/uplink_item/martial_arts/sleeping_carp
name = "Sleeping Carp Scroll"
desc = "This scroll contains the secrets of an ancient martial arts technique. You will master unarmed combat, \
deflecting all ranged weapon fire, but you also refuse to use dishonorable ranged weaponry."
item = /obj/item/weapon/sleeping_carp_scroll
cost = 17
surplus = 0
exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/gang)

/datum/uplink_item/stealthy_weapons/cqc
/datum/uplink_item/martial_arts/cqc
name = "CQC Manual"
desc = "A manual that teaches a single user tactical Close-Quarters Combat before self-destructing."
item = /obj/item/weapon/cqc_manual
include_modes = list(/datum/game_mode/nuclear)
cost = 13
surplus = 0
exclude_modes = list(/datum/game_mode/gang)

/datum/uplink_item/martial_arts/plasma_fist
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Let's...not. This thing is ridiculously overpowered.

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Read above. Already planning to replace it with a new one.

name = "Plasma Fist Scroll"
desc = "An ancient scroll containing the secrets to a highly lethal martial arts simply known as 'Plasma Fist'. \
The punches are rumoured to be highly explosive."
item = /obj/item/weapon/plasma_fist_scroll
cost = 20
surplus = 0
cant_discount = TRUE
exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/gang)

/datum/uplink_item/martial_arts/bostaff
name = "Bo Staff"
desc = "This is a long wooden staff which has traditionally been used in old Earth martial arts. It is a highly effective \
and often dangerous weapon."
item = /obj/item/weapon/twohanded/bostaff
cost = 13
exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/gang)

// Stealthy Weapons
/datum/uplink_item/stealthy_weapons
category = "Stealthy and Inconspicuous Weapons"

/datum/uplink_item/stealthy_weapons/throwingweapons
name = "Box of Throwing Weapons"
Expand Down