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Aux Mining Base Construction Console #23683
Aux Mining Base Construction Console #23683
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- Adds the base construction console (code only) - Adds the consoles to the maps and moves things around a little.
Hopefully this actually makes the eye visible to all players when the console is in use.
…Construction_Console
like build mode but not |
nobody uses the aux base because there's really no point tbh, there is already a base on lavaland and you can't really get anything by constructing another one |
Base takes too long to build manually, and getting that double door right means blocking the entrance door to the actual building area awkwardly. Having a 'build computer' attached to a camera in other places like the construction room (as a mini EVA, some materials to slot into the machine in the spare boxes) attached to the station camera grid so engineers can materialise in walls slowly or when there isn't a organic within 5 or so tiles would be nice. Building your own build computer too would be the future, a bit like slime consoles. @optimumtact its meant to be next-level temporary shelter, its quite easy to set up a ORM & mining vendor inside to use it as a hub, then use a fulton system to transport minerals out without ever stepping foot again into the main mining base or station. Using Gunhog's fan placement just put a fan underneath the orm's tile and feed it on a conveyorbelt travelling through plastic flaps
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I have never used the Fulton stuff, explain it a little to me? Do you want the computer to spawn the beacons or the balloon thingies? |
A return beacon would be nice for cargo to send supplies directly to the aux base (though it can just arrive in person using the landing craft) eh, nevermind. A fulton beacon recieves the bag connected to it, so a miner would need to step outside with loaded bag full of ores and send it to a beacon in cargo.
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…Construction_Console # Conflicts: # _maps/map_files/MetaStation/MetaStation.dmm # _maps/map_files/TgStation/tgstation.2.1.3.dmm
I hate maps. Maps suck. They are so annoying and evil. All I know is pain.
In a future PR, I would like to have a mining shuttle dock mapped to the station's aux base dock which becomes enabled once the mining shuttle beacon is activated. This will allow the mining shuttle to dock where the mining base used to live, thus resolving another concern where players returning from the base via the shuttle could only go to Cargo. |
Oh, regarding the fulton beacon: I would include one except that they need to be pre-linked in order to work. I am afraid to touch the maps more than necessary, fixing them is a huge pain. If there are any additional console features you would like to see considered, now is the best time to let me know! I am thinking of allowing the console to place defense turrets by adding up to four default plasma cutter turrets or allowing crew to load their own guns. I do not know which way to go with this, but I will toy around with the idea for a bit. |
- The base console may now build up to four plasma defense turrets, calibrated to only attack hostile mobs, never humans. - Added construction sounds for building things with the base console. - Fixed a bug with tiny fans placement
New in this commit:
The turrets tend to get taken out if more than one monster is attacking, but they can put up a somewhat acceptable performance. |
Does the aux base do damage when landing? I could see it as a megafauna-killing strat |
Go ahead. Try it. I dare you. Get a team and drop the Aux Base directly on top of a dragon. Please be sure to record it so I can laugh at you later. I HYPER CLOWN DARE YOU. |
Credit to chanoc1
@GunHog Move the shuttle beacon to the mining base. I didn't even know it was a thing until recently |
I actually did put it inside the base now, next to the pillar. |
@GunHog Pillar? What do you mean by pillar? |
The wall in the middle, I call it the "central pillar". |
…Construction_Console # Conflicts: # icons/mob/actions.dmi
Oh @GunHog no i didn't mean in the auxillary base. But i guess that works. Most miners don't even know the beacon exists at all. I thought it would be a nice incentive to actually put down coordinates if the beacon was at the mining base. Most miners dont even carry the coordinate beacon for the base |
The base remote? It is at the top of every miner's locker. They do not carry them because miners deliberately ignore or drop the item. In my next PR, I would like to make it so that the base computer can choose a random point in Lavaland to drop if the miners never bother setting a drop point. |
@@ -1,5 +1,4 @@ | |||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE | |||
//Model dictionary trimmed on: 02-02-2017 02:51 (UTC) |
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you don't have to keep removing this comment
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It happens automatically, I just forgot to revert it.
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Looks good, just some minor suggestion
fan_action.Grant(user) | ||
turret_action.target = src | ||
turret_action.Grant(user) | ||
eyeobj.invisibility = 0 //When the eye is in use, make it visible to players so they know when someone is building. |
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If you're doing this, give it IC sprite. Construction crane or something similar.
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little floating robot.
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If I had such a sprite, I would happily do so!
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I have an idea that might work splendidly! I will get on it soon!
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someone say sprites?
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I have an excellent unused sprite from @WJohn I am going to try out!
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cool
- Adds the construction drone sprite to replace the visible [ ] indicator! - Small tweaks and fixes to it! Sprites by WJohnston!
@RemieRichards, may I present to you the little robot concept: This little sprite drone buddy is now what players will see when someone is using the building console! It even has movement sprites and animation! I extracted them from the mining borg PR where @WJohn made me these beautiful drone sprites that sadly went unmerged 😢. Now, they have a new purpose and outlook on life! |
I HATE TINY FANS SO MUCH But this is a good idea. |
- Added fluff text to the turrets!
The base construction console is an advanced camera console, similar to the one employed in Xenobiology. It is locked into the aux mining base's building site and is used as a remote RCD for easy and fast customization of the mining base.
The console comes with a high-speed, large capacity internal RCD and the ability to build four tiny fans, for sane atmos management for up to four exits.
NEW! The base can now build up to four plasma cutter turrets for defense, calibrated to never target humans. Note that standing between them and a target is a very poor idea! Also make sure they have plenty of clearance, as windows and walls can block them.
I am adding this because I am disappointed in the lack of use for the base. A common complaint is that there is not enough time in the round to prepare a base and drop it. This is, hopefully, one step towards addressing that concern. The console is a way of allowing people to quickly and easily reshape and customize their base (It does NOT have to be a square!) to their liking. Engineering and Science teams can more quickly focus on setting up the interior how they please.
Second and third sprites by @chanoc1!
🆑 Gun Hog
add: Nanotrasen Engineering has devised a construction console to assist with building the Auxiliary Mining Base, usually located near a station's Arrivals hallway. A breakthrough in bluespace technology, this console employs an advanced internal Rapid Construction Device linked to a camera-assisted holocrane for rapid, remote construction!
/:cl: