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[Ready] True Blindness. Quirk now turns your whole screen black but now you may examine things with a cane. #41391

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Militaires
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@Militaires Militaires commented Nov 10, 2018

this is a difficulty setting, it doesnt affect you unless you pick the BLINDNESS quirk.


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🆑 Basilman
add: Blindness quirk now turns your whole screen black but now you may examine things with a cane.
/:cl:

[why]: # to make the quirk more interesting, go big or go home.

@tgstation-server tgstation-server added Feature Exposes new bugs in interesting ways Needs Review Sprites A bikeshed full of soulless bikes. labels Nov 10, 2018
@plapatin
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wonderful

@niceping
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great, now, the true test, blind miner

@Borisvanmemes
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I like it as-is tbh, could spit it into two quirks, true blindness and normal blindness.

@Militaires
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@Borisvanmemes go big or go home 🅱️ussyboy

@Vidiveni
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You should at least know where yourself are, so you don't have to draw an X on the monitor.

@Militaires
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you're always at the centre of the screen, the first time i tested this quirk i was able to eyeball it perfectly it's not hard at all

@Time-Green
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Could it be possible to add sound indicators? Like you can see where sound comes from?

@Militaires
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i now understand why people call tg hugbox

@ExcessiveUseOfCobblestone
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i mean just looking at a black screen for an hour doesn't really sound enjoyable

@Militaires
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it's not meant to be enjoyable

@ExcessiveUseOfCobblestone
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it's suppose to be a fun challenge, see how darksouls 2 does it's "the game is already hard but now we MAKE IT HARDER" covenant. Even with the added difficulty you're still given the ability to enjoy the game.

@Vidiveni
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Basically you will need to no-scope yourself.

@Militaires
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it's not meant to be a "fun challenge", i didnt add blindness for that reason, if you wanna play the game fake blind stab yourself in the eyes with a screwdriver or weld your eyes shut

@Militaires
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use your mouse to have byond display the name of the things you hover on, and use the location of the objects to figure out where you are on the map, and there you go bubba

@anconfuzedrock
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Time to talk about lifeweb
Lifeweb has 100% blindness where you can't see fuck, but lifeweb does have sound indicators of a small white ring on tiles you can't see, even if blind.

@nicbn
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nicbn commented Nov 11, 2018

Sound rings are awesome

@ExcessiveUseOfCobblestone
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Yeah, something adding a different dynamic to the game instead of "lol now you have a black screen" would be much more appreciated.

@Militaires
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Militaires commented Nov 11, 2018

thanks for volunteering to code sound rings everyone

edit:ok fine ill try
edit: couldnt figure out how to detect for playing sounds without me changing shit in the playsound proc itself, for all intents and purposes this pr is ready

@ChangelingRain
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There is almost a 0% chance that this will be fun and, if merged, it's likely to get reverted.

@Militaires
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Militaires commented Nov 11, 2018

@ChangelingRain just like clock cult huh
it's not meant to be fun

again if you wanna play normal """blindness""" you can achieve it very easily with a screwdriver, or anything with a bit of brute while targeting your eyes

@Mickyan
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Mickyan commented Nov 11, 2018

I find most people typically play games to have fun

I was going to say this removes any chances of anyone ever picking it but it's not like anyone's ever used this more than once anyway

@Militaires
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Militaires commented Nov 11, 2018

why would you turn a game up to max difficulty then complain about it not being fun? this is what's happening here.

reminder this is a completely optional difficulty setting.

@Mickyan
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Mickyan commented Nov 11, 2018

there's fun in challenge and there's a reason why blindness works the way it does

this is more akin to making the hardest difficulty of an FPS not give you weapons and only allow you to walk backwards

@Daxxed
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Daxxed commented Nov 11, 2018

great, now, the true test, blind miner

I'm pretty experienced as a miner and I want to try this.
I think if you can manage to get to the GPS and it still shows you the interface then perhaps it might be possible to kill something like bubblegum or blood drunk miner.
The little fauna actually seem like a bigger challenge.
They have no gps signal, watcher will freeze you to death before you even figure out where it is.
A goliath will hook you without you even realising and a legion will probably kill you by the time you figure out where the little shits are coming from.
Will post results soon

EDIT:
It took me a few minutes to find my way to cargo from the arrival shuttle.
Gearing up and getting to lavaland was no issue, all routine.

Theres just too little audio to fight anything reliably like legions you only hear once the little shit is actually biting ya and watchers only make a sound once the beam hits you.
Goliath tentacles make a very distinct sound so those I dodged but good luck finding the goliath.

After clearing a path towards bubbles and killing obstacles on the way with the help of admin tools I managed to kill him on the 3rd attempt.
That was with a upgraded PKA and a pretty long path.
This takes practice though and in reality would require mining upgrades so yeah good luck ( good joke I know ) and a buddy ( thats two already ) that clears the path for you.
Would not recommend anyone to pick this trait if you want to stay sane.
Spessmen hurts my eyes, this hurts my head.
YOU HAVE BEEN WARNED

@anconfuzedrock
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I have memory of killing smells the sec officer when he metaganged at me and I somehow won the fight while blind and the rush was so fucking good, I would love nothing more than to hijack a shuttle with a cane.

@Militaires
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Militaires commented Nov 11, 2018

@Mickyan this quirk is only for people smart enough to realize hovering over objects makes byond display their names for you
@Daxxed blindness doesnt turn off GUIs bro

@Mickyan
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Mickyan commented Nov 11, 2018

I dont see the relevance but don't let me stop you from being a smartass

@Militaires
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Militaires commented Nov 11, 2018

it means you can basically fucking see, just hover over the shit around you and you'll realize in which room you're in and where exactly, then just use your mental map to figure it out, it's not that hard

@MMMiracles
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this is essentially going to be something someone grabs once as a joke then realizes how much of an awful idea it was and never do it again

@Militaires
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looks like that someone wasn't EXTREME enough

@ishitbyabullet
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If someone just coded lifeweb sound rings then it would be cool.

Until then, god bless your eyes if it's night time on and the only thing visible is the computer screen.

@ninjanomnom
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I'm with Joan on this one. If it were more interesting like some sort of echolocation vision then this would be worth something but as it is this is worthless.

@Militaires
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Militaires commented Nov 11, 2018

Bruh, it's a challenge mode.

@Militaires
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@ninjanomnom

I'm with Joan on this one. If it were more interesting like some sort of echolocation vision then this would be worth something but as it is this is worthless.

echolocation vision is something completely different, if you want that you can make that quirk, but this out of the scope of the pr, this just adds a COMPLETELY OPTIONAL difficulty setting for the players who want it.

this is completely playable, i tested it on my server, i spawned in as det, got out of my office by hovering to find the airlock, walked outta sec, ran around the loop and checked the bar, went to chem, found and broke in the window then made some chemicals.

you keep citing "INTERESTING" but i really dont get it, not everything has to be revolutionary and weird, this is self explanatory and just because you dont find it interesting doesnt mean everyone doesnt as well, there is a niche in every playerbase who likes to play the game with extreme difficulty settings, like playing STALKER with the makarov only, this is designed for that niche, and is not for everyone (HENCE BEING OPTIONAL)

even if this is merged, it's completely harmless and doesn't affect the players who want to play normally.

@ninjanomnom
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I didn't say you should make this have echolocation vision, I was just saying this doesn't add anything interesting to the game besides a one off joke. Making the naturally blind have some unique way of navigating would be something to make it interesting.

I don't really have strong opinions on this one way or the other so if one of the other maintainers feels strong enough about it to add it then I don't see a problem. It's just not worth having in the code imo.

@Militaires
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Militaires commented Nov 11, 2018

@ninjanomnom you have your unique way of navigating, i added the cane for that reason (it lets you examine things to gain more information about it while blind), you can also just use sound ques like airlocks opening to find out where you are on the map. the entire concept of playing without visuals is interesting for some people.

the game is plenty playable with the quirk, even if you personally cant play it like that.
edit: also, judging by the pr's reactions, this is well received.

Drowzyleaf added a commit to Drowzyleaf/Citadel-Station-13 that referenced this pull request Oct 20, 2019
…w you may examine things with a cane.

A port of tgstation/tgstation#41391, in addition to my first experience with github and pull requests.
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