MapTileAggregator Fixup and Re-run #82819
Closed
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About The Pull Request
Hey there,
It's been more than a year since the last time we ran this tool (introduced in #74169 (3156a04)), and it's caught a bunch more things. It was also slightly broken since we introduced a new subtype of
/obj/effect/decal/turf_decal
(thetram
subtype) since it's introduction, but I just fixed it up real nice and quick in case anyone was planning on using it for their own things.Anyways, just good to have all of the keys be flattened and merged again, far nicer to edit individual tiles that might still have an excessive number of tile decals... more details are in the linked PR but it's nice to have this tool working again (especially for stuff that's in the map depot, yeesh)