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Power cell tiers consistency #84074
Power cell tiers consistency #84074
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I'll add a couple more sprites. |
I feel like the tier 3 cell should keep that gold line. Makes it more consistent with the other cells. |
Those lil batteries are to die for. Is the 2.5 meant to be a double battery or a D battery? |
t1 and t2 cells would look too similar at a glance imo |
Double, 9V. I initialy thought of making it for 1 MJ variant, but it seems to be a default one for many cells in the game. |
Not much different from the matter bins on the side as you can see, thanks to orange being bright and the red being dark. |
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okay code is actually fine
Plasma crystal be summoning queen slime rn |
Maybe add that cream colour as a line so it keeps the same pattern as it's tier. |
About The Pull Request
Tier 3 had both 20 and 30 MJ cells for some reason, while 10 MJ cell was considered tier 2.
Now the scaling is proper: 10 MJ is tier 1, 20 MJ is tier 2, and so on...
Also updated plasma crystal sprite, and gave unique sprites to the smallest cells.
Why It's Good For The Game
The scaling was off, and the sprites made them look out of place for their tier.
Changelog
🆑
fix: Made 10 MJ & 20 MJ cells properly correspond to tiers 1 & 2 in lathes.
image: Updated cell sprites to correspond to other stock parts of their tiers.
image: Updated plasma cell, 500KJ cell and 2.5MJ cell sprites
/:cl: