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Creation

thane98 edited this page Aug 26, 2019 · 1 revision

Process for Creating and Populating a New Archive

If you want to create an entirely new archive and populate it with sounds, following these steps:

  1. Create the new archive. See the "Create an Archive" section for details.
  2. Create a new sound set and set its archive to the archive you just made. See the "Create a Sound Set" section for details.
  3. Add sounds to the new sound set through the "Edit Sound Set" window. See editing sound sets for more details.

Create an External Sound

From the main window, go to the "Create" menu and click on "External Sound". Enter in a name for the new sound.

Next, enter in a path. The path indicates the location of the sound data relative to the BCSAR. For example, if my sound is stored under "rom://sound/sounds.bcsar" and the path to my sound is "stream/music.bcstm", the location of my sound in the ROM should be "rom://sound/stream/music.bcstm".

Next, select a sound player. Finally, select a template sound. The template will be used to generate a configuration for the new external sound. Try to find one that matches the properties of the sound you want to add. For example, if your sound is a BCSTM with five channels, pick a template sound that's also a BCSTM with five channels.

Finally, click "Create" to add your new external sound to the BCSAR.

Create a Player

From the main window, go to the "Create" menu and click on "Player". Enter in a name for the new player.

The sound limit field determines how many sounds the player can play at once. Enter in the desired amount here. For the unknown field, use whatever the other players in your BCSAR use.

The heap size field determines how much memory (in bytes) is reserved for sounds playing on this player. If the sound you want to play is larger than the heap size of the player, it may fail to play in game. Enter in the desired size here.

Finally, click the "Create" button to add your new player to the BCSAR.

Create a Sound Set

From the main window, go to the "Create" menu and click on "Sound Set". Enter in a name for the new sound set.

Next, select a template set from the drop down. BCSAR View will use this to build a configuration for the new set.

Select an archive to store the set's sounds in. Note that you currently cannot move a set between archives. Be sure that you've selected the right archive for the set before creating it.

Finally, click the "Create" button to add your new sound set to the BCSAR.

Create an Archive

From the main window, go to the "Create" menu and click on "Archive". Enter in a name for the new archive.

Next, enter in a value for the "Unknown" field. When in doubt, use whatever the other named archives in your BCSAR use here.

Finally, click the "Create" button to add your new archive to the BCSAR.