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BTC-Games - Battle Tree

A web-based game of conquests… and trees ... Based on data from https://data.gov.be/en/node/48556), we create a WebApp consisting of a REST-like API (back-end) and a React SPA (front-end). This WebApp will consist be an online IDLE Game, based in Liège.

Live Demo

hosted on VPS

hosted on heroku

Technology used and specification

  • NPM
  • NodeJS
  • MongoDB
  • Docker
  • Leaflet
  • OpenStreetMap

Mwenbwa - game rules

In a map of Liège, there will be trees. Each tree as a value (which is the product of his diameter by his height, rounded to top).

When a player enter the game, he needs to create an account, will receive a random color (can be changed in profile), and will receive three random, free trees (and some bonus leaves, following the formula: [total leaves of players] / [amount of players]).
Every fifteen minutes in real life, each player will receive an amount of leaves equals to the total of each of his trees.
Every hour in real life, each player loose half his leaves.

Whenever he wants, a player can buy a tree.

  • If the tree is free, the value of the tree is its price. When a player buy a free tree, a random name is affected to that tree.

SOON

  • If the tree belongs to another player, the price is computed with the following formula: [value of the targetted tree] + ([value of all the targetted player's trees in 100m radius] × ([amount of trees in 100m radius] / [amount of tree of targetted player in 100m radius])) + [value of all the other players trees in 100m radius] - [value of all your tree in 100m radius].

API done but not implemented /api/trees/geo100/<tree_id>&<username_of_buyer>

SOON Whenever he wants, a player can lock a tree by paying the following formula: [value of the tree] × 10 + ([value of all the trees in 100m radius] × [amount of players in 100m radius]) - ([value of all player's trees in 100m radius] / [amount of players in 100m radius]). A locked tree can't be buy by another player.

At anytime, a player can check the leaderboard, to see each player score, amount of trees, etc.

At anytime, a player can consult the gamelog, which record all actions in the game.

When clicking on a tree, a player can see its value, name, owner, (SOON history of buys), and a link to the relative wikipedia article for this tree's species (if applicable). (SOON: Any player can also leave a comment on a tree).

Screen Shot

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Installation/Deployment


git clone git@github.com:the-botanists/mwenbwa.git

cd mwenbwa

npm install

npm run build

docker-compose build

docker-compose up

open http://localhost/


Contributor

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License

Please see LICENSE file for more details.

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A web-based game of conquests… and trees ...

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