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You can follow Comrade Thumb before he leaves #68

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eriktorbjorn opened this issue Jun 22, 2020 · 0 comments
Open

You can follow Comrade Thumb before he leaves #68

eriktorbjorn opened this issue Jun 22, 2020 · 0 comments

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@eriktorbjorn
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>WAIT
Time passes...

The tall clown, whom you now recognize as Chuckles, barks a hello into the cage.
You hear an electronic buzz from the turnstile and Chuckles passes through.

>FOLLOW THUMB
The turnstile won't budge.

Comrade Thumb performs an impromptu handstand.

That's because of this bit in THUMB-F:

	       (<VERB? FOLLOW>
		<COND (<EQUAL? ,FOLLOW-FLAG 1 10>
		       <DO-WALK ,P?WEST>)
		      (<EQUAL? ,FOLLOW-FLAG 2>
		       <COND (<EQUAL? ,HERE ,BACK-YARD>
			      <DO-WALK ,P?SOUTH>)
			     (T
			      <DO-WALK ,P?WEST>)>)>)>>

FOLLOW-FLAG is set to 2 twice in I-CLOWN-EXIT. Once when Chuckles leaves through the turnstile, and once when Thumb does. (I guess the case for going west is if you left the Back Yard before they did.)

JOEY-F also checks for FOLLOW-FLAG 2, so that means you can also follow Chuckles directly after Thumb leaves. Though that seems like the lesser bug. I guess the solution would be to have them use different values for FOLLOW-FLAG.

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