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Basic client framework, slight server threading optimization #3
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Added a window styled after the PaperClip window, with page count and url. TODO includes: Separate thread for the window (The window should never be the same task as the guts) and unit tests to confirm that update of the page count works as intended.
Merge remote-tracking branch 'getuser/master' into betterusers No integration of code just yet.
Original mechanism was processor intensive, used sleep() Used threading.join() with no timeout to simplify. Now master thread will simply block until all threads are completed.
Todo includes actually getting a server link, and using that to define what our queue will be. That is for a future time. Right now we have 1 master thread that starts a gui thread which in turn runs two inter-dependant sub-threads. The death of either sub-thread will trigger the death of the other. Upon those sub-threads dying, the controller also dies. The master is left to run the networking side of things.
Will not merge commit f332019, sleep is in there for platform legacy reasons. |
For documentation reasons, see this StackOverflow question |
Regarding stackless python Thread.join() acting differently, it is not so according to the docs. That said, change reverted. |
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Client side:
Todo includes actually getting link to a server, and using that to
define what our queue will be. That is for a future time.
Right now we have 1 master thread that starts a gui thread
which in turn runs two inter-dependent sub-threads.
The death of either sub-thread will trigger the death of the other.
Upon those sub-threads dying, the controller also dies.
The master is left to run the networking side of things. (future)
Added the suggested gist regarding usernames to my code.
Server side:
Original mechanism was processor intensive, used sleep()
Used threading.join() with no timeout to simplify.
Now master thread will simply block until all threads are completed.