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TODOs

  • depth buffers
  • shading
  • [~] panning
  • rtx rendering
  • [-] meshlet rendering
  • [-] ui?

Requirements

  • You need to have a nightly Rust toolchain installed:
curl https://sh.rustup.rs -sSf | sh -s -- --default-toolchain nightly

Run the sample

You can run the sample using

cargo run -- --mesh-file <path-to-obj-or-ply-mesh>

Note that the mesh must contain only triangles (not quads).

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