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theawesomecoder61 committed Nov 20, 2020
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Showing 1 changed file with 10 additions and 10 deletions.
20 changes: 10 additions & 10 deletions CHANGELOG.md
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- brought back the UV Viewer, with the ability to view UV0 and UV1 (if the model has a valid UV1 channel)
- UV1 support in exported models is not possible, due to the limitations placed by the 3D library
- heavily experimental batch extraction, called the Queue (conversions will fail often)
- limitations
- models: up to 50 items, deducts from global counter [3D Viewer > Save As (50 saves left)]
- restart Blacksmith to reset the counter
- textures and other files: unlimited
- Queue window: a place to view and manage the Queue
- how to access
- right-click a forge entry or forge subentry and select "Add to Queue"
- (Find window) "Add All to Queue" button
- limitations
- models: up to 50 items, deducts from global counter [3D Viewer > Save As (50 saves left)]
- restart Blacksmith to reset the counter
- textures and other files: unlimited
- Queue window: a place to view and manage the Queue
- how to access
- right-click a forge entry or forge subentry and select "Add to Queue"
- (Find window) "Add All to Queue" button
- shortcut keys for the Find and Queue windows
- Ctrl+F: Find
- Ctrl+Shift+Q: Queue (Ctrl+Q coincides with the camera)
- Ctrl+F: Find
- Ctrl+Shift+Q: Queue (Ctrl+Q coincides with the camera)
- (Welcome & Setting windows) added support for loading settings from a user.config file
- partial DiffuseAlphaMap support for all games
- Tools > Decompress > Oodle and Tools > Decompress > Zstd - you can decompress a file containing only Oodle or Zstd data, if you know the decompressed size
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